//  @ Project : GagalPanen
//  @ File Name : movingcreature.cpp
//  @ Date : 3/9/2011
//  @ Author : 
//
//


#include "movingcreature.hpp"
#include "direction.hpp"

MovingCreature::MovingCreature(GameInterface* game, Cell* cell) {

}

bool MovingCreature::canMove() {

}

Direction MovingCreature::getDirection() {

}

bool MovingCreature::isSteppable() {

}

void MovingCreature::move() {

}

void MovingCreature::setDirection(Direction dir) {

}

void MovingCreature::turnLeft() {

}

void MovingCreature::turnRight() {

}

void MovingCreature::advanceDay() {

}

void MovingCreature::advanceTime() {

}

bool MovingCreature::isSteppable() {

}

